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Transmission (mechanics), a gear system transmitting mechanical power, as in a car
A transmission or gearbox provides speed and torque conversions from a rotating power source to another device using gear ratios. The most common use is in motor vehicles, where the transmission adapts the output of the internal combustion engine to the drive wheels. Such engines need to operate at a relatively high rotational speed, which is inappropriate for starting, stopping, and slower travel. The transmission reduces the higher engine speed to the slower wheel speed, increasing torque in the process. Transmissions are also used on pedal bicycles, fixed machines, and anywhere else rotational speed and torque needs to be adapted.
Often, a transmission will have multiple gear ratios (or simply "gears"), with the ability to switch between them as speed varies. This switching may be done manually (by the operator), or automatically. Directional (forward and reverse) control may also be provided. Single-ratio transmissions also exist, which simply change the speed and torque (and sometimes direction) of motor output.
In motor vehicle applications, the transmission will generally be connected to the crankshaft of the engine. The output of the transmission is transmitted via driveshaft to one or more differentials, which in turn drive the wheels. While a differential may also provide gear reduction, its primary purpose is to change the direction of rotation.
Conventional gear/belt transmissions are not the only mechanism for speed/torque adaptation. Alternative mechanisms include torque converters and power transformation (e.g., diesel-electric transmission, hydraulic drive system, etc.). Hybrid configurations also exist.
Most modern North American, Japanese, Australian and many larger, high specification German cars have an automatic transmission that will select an appropriate gear ratio without any operator intervention. They primarily use hydraulics to select gears, depending on pressure exerted by fluid within the transmission assembly. Rather than using a clutch to engage the transmission, a fluid flywheel, or torque converter is placed in between the engine and transmission. It is possible for the driver to control the number of gears in use or select reverse, though precise control of which gear is in use may or may not be possible.
Automatic transmissions are easy to use. In the past, automatic transmissions of this type have had a number of problems; they were complex and expensive, sometimes had reliability problems (which sometimes caused more expenses in repair), have often been less fuel-efficient than their manual counterparts (due to "slippage" in the torque converter), and their shift time was slower than a manual making them uncompetitive for racing. With the advancement of modern automatic transmissions this has changed.[citation needed]
Attempts to improve the fuel efficiency of automatic transmissions include the use of torque converters which lock up beyond a certain speed, or in the higher gear ratios, eliminating power loss, and overdrive gears which automatically actuate above certain speeds; in older transmissions both technologies could sometimes become intrusive, when conditions are such that they repeatedly cut in and out as speed and such load factors as grade or wind vary slightly. Current computerized transmissions possess very complex programming to both maximize fuel efficiency and eliminate any intrusiveness.[citation needed]
For certain applications, the slippage inherent in automatic transmissions can be advantageous; for instance, in drag racing, the automatic transmission allows the car to be stopped with the engine at a high rpm (the "stall speed") to allow for a very quick launch when the brakes are released; in fact, a common modification is to increase the stall speed of the transmission. This is even more advantageous for turbocharged engines, where the turbocharger needs to be kept spinning at high rpm by a large flow of exhaust in order to keep the boost pressure up and eliminate the turbo lag that occurs when the engine is idling and the throttle is suddenly opened.
That question depends on which side of the Atlantic you're on. To the Europeans, it's a gearbox. To the Americans, it's a transmission. Although to be truthful, the transmission is the entire assembly that sits behind the flywheel and clutch - the gearbox is really a subset of the transmission if you want to split hairs.
Either way, this page aims to deal with the whole idea of getting the power from your engine to the ground in order to move your car (or bike) forwards.
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From the Fuel & Engine Bible you know that the pistons drive the main crank in your engine so that it spins. Idling, it spins around 900rpm. At speed it can be anything up to 7,500rpm. You can't simply connect a set of wheels to the end of the crank because the speed is too high and too variable, and you'd need to stall the engine every time you wanted to stand still. Instead you need to reduce the revolutions of the crank down to a usable value. This is known as gearing down - the mechanical process of using interlocking gears to reduce the number of revolutions of something that is spinning.
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In this case I'm talking about gears meaning 'toothed wheel' as oppose to gears as in 'my car has 5 gears'. A gear (or cog, or sprocket) in its most basic form is a flat circular object that has teeth cut into the edge of it. The most basic type of gear is called a spur gear, and it has straight-cut teeth, where the angle of the teeth is parallel to the axis of the gear. Wider gears and those that are cut for smoother meshing are often cut with the teeth at an angle, and these are called helical gears. Because of the angle of cut, helical gear teeth have a much more gradual engagement with each other, and as such they operate a lot more smoothly and quietly than spur gears. Gearboxes for cars and motorbikes almost always use helical gears because of this. A side effect of helical gears is that if the teeth are cut at the correct angle - 45 degrees - a pair of gears can be meshed together perpendicular to each other. This is a useful method of changing the direction of movement or thrust in a mechanical system. Another method would be to use bevel gears.
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The number of teeth cut into the edge of a gear determines its scalar relative to other gears in a mechanical system. For example, if you mesh together a 20-tooth gear and a 10-tooth gear, then drive the 20-tooth gear for one rotation, it will cause the 10-tooth gear to turn twice. Gear ratios are calculated by divinding the number of teeth on the output gear by the number of teeth on the input gear. So the gear ratio here is output/input, 10/20 = 1/2 = 1:2. Gear ratios are often simplified to represent the number of times the output gear has to turn once. In this example, 1:2 is 0.5:1 - "point five to one". Meaning the input gear has to spin half a revolution to drive the output gear once. This is known as gearing up.
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